A Dual-Channel Optical Brain-Computer Interface In A Gaming Environment
Soraghan , Christopher J and Matthews, Fiachra and Kelly, Dan and Ward, Tomas and Markham, Charles and Pearlmutter, Barak and O'Neill, Ray (2006) A Dual-Channel Optical Brain-Computer Interface In A Gaming Environment. In: CGAMES 2006 - 9th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, Dublin Institute of Technology, Dublin, Ireland.
This paper explores the viability of using a novel optical Brain-Computer Interface within a gaming environment. We describe a system that incorporates a 3D gaming engine and an optical BCI. This made it possible to classify activation in the motor cortex within a synchronous experimental paradigm. Detected activations were used to control the arm movement of a human model in the graphical engine.
Repository Staff Only: item control page