McCoy, Aaron, Ward, Tomas E. and McLoone, Seamus (2007) Multistep-Ahead Neural-Network Predictors for Network Traffic Reduction in Distributed Interactive Applications. ACM Transactions on Modeling and Computer Simulation, 17 (4).
McCoy, Aaron, Delaney, Declan and Ward, Tomas E. (2003) Game-State Fidelity Across Distributed Interactive Games. Crossroads, 9 (4). ISSN 0741-2037
McLoone, Seamus, Wynne, Damien, McCoy, Aaron and Ward, Tomas E. (2012) A Consistency Regulation Algorithm for Client-Server-based Multiplayer Computer Games. In: Irish Signals and Systems Conference 2012, June 26 - July 1 2012, NUI Maynooth.
Carlos, Rovira, Coyle, Shirley, Corcoran, Brian, Diamond, Dermot, McCoy, Aaron, Stroiescu, Florin, Daly, Kieran and Ward, Tomas E. (2011) Web-based Sensor Streaming Wearable for Respiratory Monitoring Applications. In: IEEE Sensor 2011, 28 - 30 October 2011, Limerick, Ireland.
McCoy, Aaron, Ward, Tomas E., McLoone, Seamus and Delaney, Declan (2006) Formalizing a Framework for Dynamic Hybrid Strategy Models in Distributed Interactive Applications. In: Proceedings of the IET Irish Signals and Systems Conference, June 28-30, 2006, Dublin, Ireland.
McCoy, Aaron, Ward, Tomas E., McLoone, Seamus and Delaney, Declan (2006) Using Neural Networks to Reduce Entity State Updates in Distributed Interactive Applications. In: Proceedings 2006 IEEE International Workshop on Machine Learning for Signal Processing, September 6-8 2006, NUI Maynooth.
McCoy, Aaron, McLoone, Seamus, Ward, Tomas E. and Delaney, Declan (2005) Dynamic Hybrid Strategy Models for Networked Mulitplayer Games. In: 19th European Conference on Modelling and Simulation (ECMS 2005), 1-4th June 2005, Riga, Latvia.
McCoy, Aaron, McLoone, Seamus, Ward, Tomas E. and Delaney, Declan (2004) Investigating Behavioural State Data-Partitioning for User- Modelling in Distributed Interactive Applications. In: 8th IEEE International Symposium on Distributed Simulation and Real Time Applications, October 2004, Budapest, Hungary.
Marshall, Damien, McCoy, Aaron, Delaney, Declan, McLoone, Seamus and Ward, Tomas E. (2004) A Realistic Distributed Interactive Application Testbed for Static and Dynamic Entity State Data Acquisition. In: Irish Signals and Systems Conference (ISSC 2004), June 30 - July 2, 2004, Belfast.
McCoy, Aaron, Delaney, Declan, McLoone, Seamus and Ward, Tomas E. (2004) Towards statistical client prediction - analysis of user behavious in distributed interactive media. In: CGAIDE 2004 - International Conference on Computer Games: Artificial Intelligence, Design and Education, 8-10 November 2004, Reading, U.K..